[WarInEur] {Disarmed} Additional Cycles

Don Lazov dlazov at comcast.net
Sun Nov 30 12:46:59 EST 2008


I am currently testing out the attrition start rates. I sent Steve my 
new suggestions, it seems to be more in line with getting the feel of 
attrition but getting units up to speed a bit faster. We may need to 
tweak this further.

Oh, and to the poster, I think that you can during the came change the 
values. The screen comes up and allows you to do it in mid flight, but I 
have not tested the results yet.


John Pace wrote:
> One of the points I've discovered is that the French only recover 
> attrit points at 5% per turn in major supply and not in German ZOC.  I 
> do not know if this is intentional, I've reported it to Karl.  Only, 
> with french reinforcements (and rebuilt divisions using 
> IR/MR) potentially arriving at 99% attrited on placement, it takes 5 
> months to get them to full strenth.  A severe disadvantage for the 
> French compared with the Germans attriving at 50% attrited and taking 
> only 1 and half months to get to full strenght.
>
> --- On *Sat, 11/29/08, Storeforest2 at aol.com /<Storeforest2 at aol.com>/* 
> wrote:
>
>     From: Storeforest2 at aol.com <Storeforest2 at aol.com>
>     Subject: [WarInEur] {Disarmed} Additional Cycles
>     To: WarinEur at mailman.halisp.net
>     Date: Saturday, November 29, 2008, 10:53 PM
>
>     We finished France.  Jerry tried something different that didnt
>     seem to work so I am not sure had he tried a normal assault if the
>     attrition would have mattered or not.  I will withhold my opinion
>     on attrition until I have many more tests to see its functionality.
>      
>     The additional phase for air is time consuming and very
>     cumbersome.  The original cycling was much cleaner and efficent. 
>      
>     I kind of like the additonal week the French stay giving the
>     Allies a chance to escape before the French leave.
>      
>     Is there away to lock the windows showing Poland, France, Egypt
>     etc?  They move around all the time so each time I had to reset them
>      
>     Also I miss the showing of what happen during combat.  Only seeing
>     the result leaves much to be desired.
>      
>     I must say that with the new attrition the game will be new for me
>     for a long time while I attempt to figure out the system and then
>     I will start using the editor to make what I like.
>      
>     Jim
>      
>      
>      
>
>
>
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