[WarInEur] CWIE 2

mark swift mosin9130 at gmail.com
Wed Jul 16 08:14:39 EDT 2008


What an answer!!

Well, I hoping it is soon, I have been waiting a least 2 years to play it!

Mark

On Wed, Jul 16, 2008 at 3:47 AM, <SGMINFO at aol.com> wrote:

>  In a message dated 15/07/2008 23:08:12 Atlantic Daylight Time,
> bcla3003 at iprimus.com.au writes:
>
> When is the new version due for release?
>
> Enquiring minds wish to know.
>
> Cheers
>
> Bill
>
>  Well you are looking at a totally different timescale and predictability
> now,
> effectively the game is passing from the team who did the design,
> to the production and marketing gurus,
> who operate the business side of things.
>
> I know what immense work has been done on this side,
> with all the testers,
> the coding,
> bug fixing,
> conceptualising
> ec etc.
>
> But that is largely in the bag now...
>
> (I am excessively cautious in that regard)
> So long as the vehicle is still in the Formula 1 racing pits,
> because it is sitting right in front of us,
> the temptation to tune and tweak is irresistable.
>
> i.e.We are not now the governing influence
>
> Production track slots and release dates never directly concerned us.(I had
> enough on my plate for example)
>
> We can give a qualified yes to the qn, is the product ready?
> The next step...
> Depends on other considerations,
> packaging, distribution, stocks etc etc.
> Which is a ballgame left to professionals.
>
> Rather like designing an aircraft...
>
> We can get most of it right,
> and feel confident...
>
> The Spitfire Mk II at Castle Bromwich. situation....
>
> The designers had done their part...the physicalities of production were an
> issue not directly in their control.
>
>
> But in reading this answer, you can tell that the timescale stretching out
> ahead of us is not what has been there before.
>
>
> For an irreverent look at this try this youtube comment on another game
>
> http://www.youtube.com/watch?v=3GR4Stg0eNg
>
> It sums up how everyone feels on a new game making its imminent debut...
>
>
>
> -|steve|-
>
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>
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