[WarInEur] Pro-German bias
srm
foufut at yahoo.com
Thu Jan 31 01:57:16 EST 2008
it's laughable, really, all th s whining about the
poor germans playing offense for 150+ turns of game
play while the Allies ( i include the Soviets as
Allies, whic they were)get beaten up and usually never
get to use their offensive capability.
the Germans were lucky from 1939-42. they were lucky
to hold out to 1945 due to ineptitude among the Allied
side, and divisions within the Grand Alliance.
--- Carl Rupp <carlaugustruppsr at aol.com> wrote:
> An interesting discussion to say the least. I'd
> offer a few points on
> the alleged pro-German bias.
>
> 1. As gamers, and most likely military historians, I
> like to suggest we
> may all have a desire to see if we can do better
> than the people who
> commanded the battles in real life. You know, the
> Monday morning
> quarterbackers. Certainly we all glad the Germans
> lost, just as we are
> that the North won the American Civil War. Still,
> trying to see if you
> could have done better than General Lee or Guderian,
> etc. and changed
> the course of history is a fun thing, at least in
> fantasy. But that
> doesn't mean a bias.
>
> 2. Now maybe the history books have changed since I
> was a teenager in
> the 70's reading my life away, but does anyone
> believe that if the
> following mistakes had not been made that the war
> would have gone very
> differently:
> A.The Panzers cleared out Dunkirk rather than the
> Luftwaffe bombing it.
> B. The Luftwaffe was not redirected in the Battle of
> Britain away from
> the British airfields and at the cities in
> retaliation for the night
> bombing of Berlin.
> C. Weeks were not wasted dickering back and forth in
> July/August about
> moving south toward Kiev or on to Moscow.
> D. Army Gruppe Nord was left to finish off Leningrad
> in September when
> they were miles away, rather than diverting
> resources to Moscow.
> E. No final push on Moscow in November/December.
> F. A logical retreat policy in Russia, rather than
> hold at all costs.
> G. Actually preparing the troops for a Russian
> winter.
> H. Not continually reshaping objectives during the
> Drive on Stalingrad.
> I. Diverting resources to take Malta to secure the
> supply lines.
>
> And I am sure any number of other smaller German
> mistakes could be
> cited, such as trying to make the ME262 a fighter
> bomber!!!
>
> Just my thoughts, which I am sure someone will
> pillory with a rapacity
> that makes a Viking envious!
>
> Carl
>
> Kent & Sue Haunschild wrote:
>
> > I guess I'm confused. There have been a number of
> changes to the game
> > since SPI published it.
> >
> > How is changing the rules so that the Germans
> don't merely have to
> > capture Warsaw but eliminate 80% of the Polish
> army evidence of a
> > Pro-German bias?
> >
> > How is a refusal to play with the 1940 historic
> rules evidence of a
> > Pro-Axis bias?
> >
> > How is changing the rules so that Partisans
> actually cut the rail and
> > therefore block supply (not merely rail movement)
> evidence of a
> > Pro-German bias?
> >
> > How is parsing the SB rules to allow bombing of
> the rail net, and
> > thereby cutting off supply to entire theaters,
> evidence of a
> > Pro-German bias?
> >
> > How is modifying the rules regarding chaining of
> MSU's so that it
> > cannot be done in the Severe Weather area evidence
> of a Pro-German bias?
> >
> > How is the introduction of the German Cadre rule
> so that the Germans
> > are limited to a maximum of 252 divisions evidence
> of a Pro-German bias?
> >
> > How is does the introduction of the German
> Personnel points option
> > which caps total German production evidence of a
> Pro-German bias?
> >
> > How is changing the rules so that Allied
> reinforcements can be placed
> > on dot cities when all other countries are
> restricted to a using a
> > supply center as their placement hex evidence of a
> Pro-German bias?
> > (Okay, Italy is an exception and the Soviets have
> TC's but they need
> > to be placed on or adjacent to a Soviet supply
> center so it amounts to
> > the same thing).
> >
> > Need I continue?????
> >
> > The point is that there has been a lot of
> tinkering with the game.
> > Most if not all of the tinkering has been done it
> to weaken the German
> > player. NOW! LET ME BE REALLY REALLY CLEAR. I
> play with all the
> > above rules. In most cases I think they were good
> changes. The
> > German lose the war that's a given. Winning the
> game is determined by
> > how badly they lose. However, the play balance
> has shifted and it is
> > no longer a close run thing to achieve an Allied
> victory in 1945. In
> > fact the German can easily be beaten in 1944.
> >
> > As many many players have pointed out, the War in
> the East "is" the
> > war. The rest of it ,despite the Allied
> propaganda, was a side show.
> > The balance of forces on the German and Allied
> sides is known with
> > about a 99% confidence level in 1941. The Soviets
> more on the 80-90%
> > level so some of their strengths are
> extrapolations based on the
> > apparent German successes against them. I would
> like to play a game
> > that allowed the Germans to go into Russia in 1941
> with approximately
> > the same worldwide correlation of forces and I
> can't. I'd like a game
> > in which the Germans can actually conduct a Battle
> of the Bulge type
> > offensive in the West and I can't.
> >
> > What is really annoying is that whenever I or
> another points out that
> > the game is not playing out historically and
> suggests a modification
> > of the rules to allow a more historical outcome we
> are labeled as
> > panzer pushers. I will gladly play anyone with the
> "published" SPI
> > rules. I do resist the idea of incorporating all
> the KC, LA, etal
> > erratum into the core game and forcing me to play
> with it. I'd like
> > all of the departures from the SPI rules to be
> options and would like
> > some pro-german "options" added for play balance.
> >
> > Kent
> >
> >
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> >
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>
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