[WarInEur] Battle of Britain
Jeffery K. McGonagill
igmod at comcast.net
Mon Jan 14 21:15:36 EST 2008
Eight of those divisions were Amph landed, so there is absolutely no need for 15 NTP for Sicily. 15 NTP is grossly ahistorical.
~Jeffery~
The allies landed 11 divisions on Sicily. How are they supposed to do that when they only have 5 NTP under your proposed rule. Leave the 15 NTP capacity as is.
-----Original Message-----
From: sgminfo <sgminfo at aol.com>
Cc: warineur at mailman.halisp.net
Sent: Mon, 14 Jan 2008 5:31 pm
Subject: Re: [WarInEur] Battle of Britain
With regard to the Allied permanent Naval Capabilty...
A simple rule for the board game, and perhaps for the computer variant.
The med was vital to a surplus of allied merchant shipping, with the extra distances involved, and the escorts required.
A simple rule that might be approximately accurate to the gravity of its effects.
If all the ports in Sicily are neutral or allied controlled, full naval capacity.
if otherwise, Allied naval capacity is reduced by 10 transports...
At the beginning of the war with the med open to traffic you can move units almost with ease.
a coarse, but incentivising game rule, probably easy to programme in cwie
and easy to operate in BWIE
Reopening the med to through traffic was a major priority to the allied war effort.
-|sterve|-
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