[WarInEur] On German production for invading Russia

SGMINFO at aol.com SGMINFO at aol.com
Sat Oct 27 04:44:40 EDT 2007


 
In a message dated 27/10/2007 02:16:49 GMT Daylight Time, kentsue at cox.net  
writes:

I'd like  to see all three sides production systems analized and fixed if  
necessary.  The Allies should be able to build the stuff on their  
reinforcement track if they want.  The same for the Soviets.   Their peace 
time production should allow them to produce the 1941  OOB.  If it does that 
then I could care less about what type of units  they build.


One should be careful what one wishes for.
 
We have an unspoken assumption....
 
Fix the faults,
and the simulation will follow...
 
In that regard, Sergio has an important point, correcting 'issues' looks  
like 'Panzer Pushing', because, if left to itself, it has that effect, unless it  
addresses other less obvious issues. Some ahistorical effects are left in the 
 game to balance out these imperfections.
 
 
In fact fixing the ability to produce the historical OBs is undoubtedly the  
correct simulation response, but we must be careful, as we are assuming that 
the  simulation itself is not to some degree 'broken' in as much as we then 
find that  the correct OB does not itself deliver the 'historical results.
 
In playtesting I will wager quite a lot of  'bending' was done to  arrve at 
the historical result, conveniently ignoring the fact that some of this  was 
being done in contravention of the simelation, simply because there were  
deadlines and it was the easiest and most effective way to 'cut the  gordian knot', 
rather than spend weeks that simply were commercially  unnacceptable, 
correcting issues, that might reach back deeper into the  simulation.
 
 
-|steve|-



   
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