[WarInEur] In re Finland panzer push
Hansen
ultrasoundimages at sbcglobal.net
Tue Oct 16 15:36:00 EDT 2007
The question is realism. Are the current rules which allows the soviets to
withdraw all forces from the Finnish front and ignore anything the Germans
might do to Murmansk realistic?
Maybe, but it doesn't look like it to me. I would be interested in hearing a
defense of the current rules more accurately modeling the real events of the
war than the alternative rules I suggested.
Now as I said, this hurts the soviets game wise. As an option, it would
allow more realism at a cost of game balance. It might not be a good option
to pick because of game balance. It may not be a good thing to do because it
is 'one more thing' to put on the programmers plate.
But to dismiss it as just "yet another pro-axis, anti-soviet
allies "improvement"." is either to not understand the proposal or to be
just another "the axis must have no realistic chance to win and must be
crushed under the treads of the T-34" whine.
-----Original Message-----
From: srm [mailto:foufut at yahoo.com]
Sent: Tuesday, October 16, 2007 12:54 PM
To: Hansen; warineur at mailman.halisp.net
Subject: Re: [WarInEur] In re Finland panzer push
Wow, what a shocker. yet another pro-axis, anti-soviet
allies "improvement".
ho hum.
--- Hansen <ultrasoundimages at sbcglobal.net> wrote:
>
> Kent brings up a good point in regards to Finland.
>
> I would suggest an alternative to how to handle the
> Finish front.
>
> 1) I would make the penalty for not maintaining the
> rail line (not just a
> LOC) from Murmansk to Siberia (the great motherland
> of Russian supply) to be
> a production penalty (say 5% or 10% reduction in
> Arms point production).
> This would generally be worth more to both sides (in
> keeping or removing)
> than political points and it better reflects the
> importance of Murmansk,
> which was not political but for Western supply.
>
> 2) I would change the Finnish restriction to not
> being able to enter a
> Soviet ZOC outside of Finland (or maybe X hexes
> outside of Finland) until
> Leningrad has fallen. So the Finns can move if the
> Russians don't shield
> them, but not much of a shield is needed. The
> beginning screen of 1-4 are
> sufficient to protect the Murmansk railroad and thus
> the western supply.
> After Leningrad falls, the normal restrictions can
> apply.
>
> Game wise this hurts the soviets as they lose the
> gamey use of the Finnish
> front troops, don't have the magical force field
> that pens the Finns up
> north and currently have no reason to protect
> Murmansk or the railhead. I
> honestly don't know enough about the real world
> Finnish front to know if the
> Soviets stripped it or not.
>
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