[WarInEur] wargames
Chuck Sutherland
csutherland at gamewoodinc.com
Thu Nov 29 14:17:23 EST 2007
"While winning and losing is important – perhaps the most important
thing – in civilian wargames, it is not necessarily the most important
aspect of the military wargames. Rather, the exercise emphasis is on the
staff planning process, orders production, reporting, and execution of
the plan. This is not to say that the commanders, the staffs, and the
role players do not think that winning is important. No Army or Marine
officer likes to lose anything. However, the training may not be as
valuable if the emphasis is on winning."
Thats a scary statement, if you don't win it won't matter how well you
ran the logistics! Isn't Islandwana (sic) supposedly won by the Zulu
because the Quartermaster was unwilling to give up the ammo without
documenting where it went and to whom? Clearly a case of great
logistical process that led to a military loss!
They need to try Operation Crusader before the poo poo the civilian
wargames! ;)
sgminfo wrote:
> Some insightful comments here
>> http://www.strategypage.com/wargames/articles/wargame_articles_2004919231.asp
>> -|steve|-
>
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--
Chuck Sutherland
Technology Specialist
Gamewood, Inc.
116 South Ridge Street
Danville, VA 24541
(434) 799-8407 x218
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