[WarInEur] Random options
sgminfo
sgminfo at aol.com
Tue Nov 20 16:33:24 EST 2007
Hansen wrote:
> What if there was an option for "random options". The idea is it allows for
> a certain uncertainty in play. You can't be quite sure what the rules are
> until you have a bit of experience in that game.
>
I think the concept is excellent,
working out how to implement it
is a deal more difficult.
Options are not of equal weight,
and the consequences of some
random combinations
may be somewhat dangerous...
For example,
changing unit strengths plus blitz ZOC plus sealion
for example.
Or the Russians running for the hills, not knowing that the Soviet
Collapse rule is in effect...
Or DAK preparing and arriving in North Afrika thinking they have the
Italian logistics option, and finding they do not...
I am not saying it won't work,
I am saying we need to be careful to study the effect of this in a game...
It can be easily simulated,
a third party sets the options,
and does not either side what has been chosen....
So a coupleof you out there can game out such an option,
either beta testing CWIE 2
or using CWIE 1
Both are equally valid for such a test,,,
-|steve|-
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