[WarInEur] strategic surprise rule.

sgminfo sgminfo at aol.com
Sat Nov 10 07:32:23 EST 2007


Given that Chuck points out the 'hazards in terms of implementation, 
i.e. additional work on ob and counter sets, nothing need be said on 
that poont...but a consideration that might be useful in the 
implementation of such a rule.

Painting the extreme case,

the penetration and exploitation of a line, without the defender being 
able to physically react because of the strictures of the game turn 
(alternate phase sequencing)...one might consider reaction movement, or 
a variation thereto.

i.e. The Arnhem situation, where airborne land and XXX corps  double 
match throught the German line, and past a SS Panzer division, through 
Zocs and into a link up...
Instead of the German division being totally passive, and the zoc being 
totally fluid, one might have the ability to enmesh someone in a zoc, 
such that they have to stop...

This might thereby allow well found and rested reserves to really act as 
a 'firebrigade ' style unit as operational reserves tend to do...

There might be a trigger die roll, based on the strength (attrition) and 
training (crt number) of the units in reserve, that modify the 
capabilities...so an Italian 1-4 on crt 4 might not have reaction 
abilities, or reaction abilities are resytricted to mechanised and or 
elite units...

But it is an idea to think about...

The key element is allowing the defender not to be so unhinged (given a 
moderately balanced situation), that he is in defeat before he can roll 
with the blow and punch back...


-|steve|-

Don Lazov wrote:
> Chuck,
>  
> Are your combat on the move ideas similar to OCS during movement overruns?
>  
> For those not in the know, in OCS during your movement phase (or the 
> enemy's reaction movement phase) you may overrun units, in this sense 
> overrun is just like combat but you do it in the movement phase by 
> expending MP to overrun a hex, you may not even take the hex, but 
> cause losses (to both your self and his forces).
>  
> Again in OCS the only units that have a ZOC are units in Combat mode.
>  
>  
> --
> Don Lazov
> ~Best Regards
>  



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