[WarInEur] The Sergio option (game-beating up on Nazis issalubrious)

Kent & Sue Haunschild kentsue at cox.net
Tue Nov 6 08:26:00 EST 2007


Gosh and Golly! I would never have guessed that you were a historical 
revisionist and brought your political philosophy into rules 
interpretations.   I bet your students receive a daily dose of your 
political views carefully inserted into the official curriculum also.

You have obviously come away with a different lesson learned from WWII than 
I did.  I see it as the folly of appeasement.  You see it as evidence of a 
plot by the rich capitalists to get still richer.

By the way, if this activity is unhealthy, why do you participate?

Kent

----- Original Message ----- 
From: "srm" <foufut at yahoo.com>
To: <warineur at mailman.halisp.net>
Sent: Monday, November 05, 2007 11:17 PM
Subject: Re: [WarInEur] The Sergio option (game-beating up on Nazis 
issalubrious)


> Hansen, the youth of today are being educated
> regardless of what i say or do. After all, many of
> their parents voted for Bush. Twice.
>
> And please recall that apostrophes indicate
> possession, not plural. Nazis. Not " Nazi's" for
> plural.
>
>
> As for this goodness thing? The US Empire (and
> Argentina, Switzerland,and Sweden-- all for less than
> "noble" reasons) made scads of money off the death and
> mayhem of WWII (a world record!) if you want to make a
> point about "goodness" in war.
>
> So, all war sucks. Hitler was not "mad", either. He
> was  an angry hateful man who took advantage of a
> corrupt geopolitical situation.
>
> WWII is thankfully over. Revisiting the worst of a bad
> war fighting lot (the Nazis, as opposed to the other
> "noble" warriors) is not psychologically healthy, in
> my opinion.
>
> --- Hansen <ultrasoundimages at sbcglobal.net> wrote:
>
>> Sergio writes:
>>
>> ...
>>
>> today's kids aren't interested in WWII "Give the
>> Whermacht a break" revisionism because what they do
>> glean out of WWII --however unfair that may sound--
>> is
>> that the Axis were bad and deserved to lose, period.
>>
>>
>> ...
>>
>> A strategic wargame has a definite built-in
>> favoritism, and kids today just do not favor the
>> nazi/fascists in WWII.
>>
>> ...
>>
>> I respond:
>>
>> It's a fair cop. The Nazi's were evil and it's a
>> good thing they lost. So I
>> propose a Sergio option for CWIE2.
>>
>> 1) All allies strength is increased by a factor of
>> 10. Because their hearts
>> are pure and they fight with the strength of 10.
>>
>> 2) The axis can only lose political points, not gain
>> them. To let the axis
>> gain political points is to imply that there was
>> some good in them.
>>
>> 3) Partisans can now be placed up to the limit of
>> available units every
>> turn, regardless of garrisons. Partisans will
>> initially be placed as a
>> cadre. A roll of 1 changes them to a (1)-1 unit. A
>> subsequent roll of 1
>> changes them to a unit from the nation's army.
>> Because we know that all
>> people resisted the Nazi's in all occupied
>> territories to the fullest extend
>> humanly possible all the time.
>>
>> 4) The Hitler was a mad man rule implies that he
>> must interfere with troop
>> movements periodically. '39-'40 - No rolls, '41 roll
>> of 1, '42 roll of 1 or
>> 2, '43 roll of 1, 2 or 3, '44 roll of 1,2,3 or 4,
>> '45 any roll but 6. Every
>> turn the dice is rolled. If the number comes up, the
>> all German troops in
>> enemy ZOC can not retreat or move except into hexes
>> controlled by the enemy.
>> This is the stand or die rule.
>>
>> 5) If the German player uses loot production points,
>> then random German
>> units will disappear as the heroic slave labor will
>> sabotage the weapons
>> produced, rendering the Nazi's helpless.
>>
>> 6) Allied production is doubled as the allies deploy
>> their secret weapon,
>> 'Rosie the riveter' who is able to turn out ships
>> planes and tanks 24/7
>> while leaving her children in the government
>> supplied day care.
>>
>>
>> With the Sergio option, it may not be a balanced
>> game, but we will pull in
>> the youth crowd. No more will their minds be tempted
>> to think about how
>> close things could have been to the allies losing,
>> they will be secure in
>> knowing that the Nazi's are bad and thus deserved to
>> lose. And I am sure you
>> will see that with this option, what the Nazi's
>> deserve will be what they
>> get.
>>
>> Isn't it nice to know that the youth of today are
>> receiving such a fine
>> education that they do not question the linking of
>> 'badness' and 'deserving
>> to lose'? That should set them up for anything in
>> the future.
>>
>> _______________________________________________
>> WarInEur mailing list
>> WarInEur at mailman.halisp.net
>> http://mailman.halisp.net/mailman/listinfo/warineur
>>
>
>
> __________________________________________________
> Do You Yahoo!?
> Tired of spam?  Yahoo! Mail has the best spam protection around
> http://mail.yahoo.com
> _______________________________________________
> WarInEur mailing list
> WarInEur at mailman.halisp.net
> http://mailman.halisp.net/mailman/listinfo/warineur
> 



More information about the WarInEur mailing list