[WarInEur] oos attacks

Kent & Sue Haunschild kentsue at cox.net
Tue Jul 31 17:32:45 EDT 2007


Melekalikimaka  to you (that being about the extent of the Hawaiian I know)

I don't think anyone will play with the rule as you are quoting it, but I 
might be wrong.  Right now the rules are you are at half strength because 
you are out of supply and then you need to suffer an exchange on top of it.

The suggested rule some one has come up with would negate one or the other 
effects of being OOS.  Either one would doom the Soviets.  The OOS exchange 
rule is a kludge.  It is designed specifically to weaken the German Army as 
it advances deeper into Russia.  So the German army can fall on the border 
armies and tear them apart relatively bloodlessly, but once they move OOS 
every attack will cause the Germans to flip a 6-5.  Thus there will be a 
point at which the German player will no longer accept the 6-5 flip to kill 
a single 1-4.  This allows the Soviets to form a defensive line with less 
than corp strength units.

Unfortunately, when CWIE1 was coded multihex combat was not included.  This 
omission exuberated the effects of OOS combat beyond what the designers 
intended.  With multihex combat, a stack of 6-5's could attack three hexes 
containing 1-4's as one combat.  An exchange under this system would 
eliminate all three 1-4's and still only cost one 6-5 flip.  CWIE2 is coded 
for multihex combat and it works.  A good tactician can figure out how to 
reduce his OOS combat exchange losses by at least 50%.  This should greatly 
reduce the impact of OOS combat and additional rules to negate its effects.

If you are playing face to face or with a computer playing aid then you 
should be able to use multihex combat without waiting for CWIE2 to be 
released.  When the full effect of the attrition option in CWIE2 has been 
playtested we may find that we are able to do away entirely with a bunch of 
rules that were included for play balance and have not connection to the 
real world.

Kent

PS I copied to the List because someone commented that not enough stuff was 
being posted and that threads we taken off list and this left everyone 
wondering why there was no activity.



> aloha,
>
> no, the rule is saying that you could either, attack
> while being oos at full strength, incuring the aex or
> attack at half strength.
>
> drew
> --- Kent & Sue Haunschild <kentsue at cox.net> wrote:
>
>> Sorry, haven't tried it.  Actually, not sure what
>> the rule is saying.  Is it
>> attack at 1/4 face value and avoid the exchange?
>> Your combat factors are
>> already halved for being OOS.  So I think another
>> half would be 1/4 of face
>> value.
>>
>>
>>
>>
>> > aloha,
>> >
>> > i was reading the optional rules listed on
>> > web.grognard for oos attacks and it said...,
>> >
>> > the attacker has one of two choices,
>> >
>> > 1. attack at full strength and suffer the aex at
>> the
>> > compleation of combat or,
>> >
>> > 2. attack at half strength and suffer the result
>> > without the added aex.
>> >
>> > i was wondering if anyone has played this option.
>> >
>> > drew
>> >




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