[WarInEur] Re: A very needed change

sgminfo sgminfo at aol.com
Tue Jul 31 17:20:52 EDT 2007


Bruce Denney wrote:
>
> Very definite on the "undo". I don't know how many times I have by 
> accident hit the "Done" button during advance after combat when I 
> still have stuff to move. I know we can go in to the 'Move Unit" 
> section of the "menu:" but te undo would be better.
>
>  
>
> bruce
>
>  
>
> ------------------------------------------------------------------------
>
> **
> *Subject:* Re: A very needed change
>
>  
>
> concur in that - I have to hit the Windows key and, even then, all 
> that does is give me the toolbar.
>
> I also still want to see that "undo last move" button - to allow me to 
> unscrew inadvertent overstacks and such.  I've been asking for that 
> since 0.9.28.  No, actually, since the Poland 39 scenario.
>
>
>
>
>  
>
>
>
>
>         I have been watching all the discussion on changes that are
>         needed. Makes for interesting reading.
>
>          
>
>         But I have something thatis driving me nuts and it really
>         needs to be addressed. A way to minimize the game. If I have
>         it running I cannot get back to my desktop -- unless I have
>         something else running and I can use ALT-Tab to change the
>         active program. (Provided of course there in mot something I
>         am missing.)
>
>          
>
>         Bruce
>

Re the "Undo"
Nope!
:-)

I would go with the, mishaps of history, in conjunction with General 
Cock-up. People want too much exact control, too much chess like powers, 
and micro management. Often things go wrong, orders get lost, units 
inexplicable don't do what they are supposed to...

I tend not to lose any sleep over it, as such things do happen in the 
desaster and confusion of war.


I am quite happy to let them stand, when the screw-ups happen. As the 
game goes on your playing attention to detail sharpens up and things get 
much easier.


-|steve|-
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