[WarInEur] Stupid question time
Kent & Sue Haunschild
kentsue at cox.net
Thu Jul 26 16:19:14 EDT 2007
Well it might be possible to change the shape and number of the indicators
from two round each with green/red/orange attribute. To four. a round, a
diamond, another round and a square. Color would be immaterial then because
it would be the order of fill not the color that would convey the
information.
----- Original Message -----
From: "Bruce Denney" <jbdenney at swbell.net>
To: "'sgminfo'" <sgminfo at aol.com>; "'Paul S. Person'"
<psplists at earthlink.net>
Cc: <warineur at mailman.halisp.net>
Sent: Thursday, July 26, 2007 2:56 PM
Subject: RE: [WarInEur] Stupid question time
>I hated to even bring it up but color blindness issues are something I pay
> attention to since I am red-green color blind. Sometimes distinctions that
> are glaringly obvious to most people become so slight they are useless.
>
> I had a particular problem with "World in Flames". I had to go and put
> initials on the British and Italian counters since they looked the same to
> me.
>
> It even gets more complicated with physical counters since the lighting
> can
> make a major difference in how the colors look. Colors that are distinct
> under incandescent lamps can become identical under florescent.
>
> Having position, shape and location clues can be a big help. If you find a
> set of colors that works for me it may be useless to someone with a
> different type of color issues.
>
> The other helpful process is to give the player the ability to choose his
> own color combinations. Like I said before - being able to custom the
> counter colors is a major help. I am lucky that the "SPI" color set works
> for me. The DG color set tends to cause issues with the CW and Italians.
>
> Bruce
>
> -----Original Message-----
> From: warineur-bounces at mailman.halisp.net
> [mailto:warineur-bounces at mailman.halisp.net] On Behalf Of sgminfo
> Sent: Thursday, July 26, 2007 2:40 PM
> To: Paul S. Person
> Cc: warineur at mailman.halisp.net
> Subject: Re: [WarInEur] Stupid question time
>
> Suggestion is:-
>
> Use a system like the traffic lights system...where red and green are
> used, but placement and order allows no colour blindness issue
>
>
> -|steve|-
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