[WarInEur] Queries

Kent & Sue Haunschild kentsue at cox.net
Fri Dec 14 14:00:57 EST 2007


----- Original Message ----- 
From: "Chuck Sutherland" <csutherland at gamewoodinc.com>
To: "Buckley, John D." <J.Buckley at wlv.ac.uk>
Cc: <warineur at mailman.halisp.net>
Sent: Friday, December 14, 2007 10:44 AM
Subject: Re: [WarInEur] Queries


> 6-5 should be able to opt for converting a retreat into a AEX

Disagree!  The Amphibious Assault forces the Defender Retreat.  It trumps 
anything the defender can do.  If the 6-5 has no where to retreat to it is 
completely eliminated.
>
> 2 - I don't know for sure.

The Allies cannot get to Oslo or Kristansand without passing through the 
Axis North Sea Interdiction Zone so they should have been intercepted.  They 
might have survived, but they had to have been intercepted.  Furthermore, 
both ports are in the Baltic and the Allies cannot trace either NTP or 
Amphibious Assault until one or other of the ports is Allied controlled 
first.

So for the sequence of events you have described to have arisen, the Allies 
would first have needed  to capture one of the other Norwegian ports on the 
High Seas, then capture Kristansand or Oslo while fighting OOS.  It doesn't 
sound like this happened. Still regardless of whether or not they have 
captured a port they still would be subject to Axis North Sea Interdiction. 
By they way, the inability to sail into Kristiansand or Oslo stops the 
Allies from capturing Norway by sailing into the Neutral ports.
>
> 3 - LOL yep it needs to be totally rewritten, first if the Germans cross 
> the USSR border it should be total war. I've heard but not seen where the 
> germans actually avoid triggering total war by not taking the cities that 
> trigger it and bypassing them using MSU's etc. Its a total candy arse 
> rules lawyering gambit and I would not play with someone who did this 
> period!
>
> Limited War should end the moment the axis cross the Russian 1941 border 
> period. I mean realisticly if Stalin was seeing this he would be beating 
> the masses to get more equipment in a heart beat!

There are a couple of rules that restrict Soviet abilities if they go to 
Limited War.  I am going to assume that the Soviet player tried to take out 
Rumania because that is the only way short of declaring war on Germany 
itself that will generally cause Limited War to arise.  While at Limited War 
the Soviet production is limited and they can't fortify.  SPI specifically 
stated that there was no justification for these rules other than to balance 
the risks for the Soviet player.  There is a rule based on Soviet Losses 
that allows the Soviet player to go from Limited to Total War based on the 
number of Soviet units eliminated, but I can't find it at the moment.

As for realism, well that went out the window when the Soviet player decided 
to go to Limited War.  I do think that, the conditions for transisitioning 
from Limited to Total war are too restrictive.  A combinations of events, 
such as 100 Soviet Units destroyed and four Soviet personnel Centers 
captured OR unable to trace a Line of Communication to Siberia should 
suffice.  The 100 units lost will mean that the Soviet player will start 
Total war with his Production disrupted.  So the Soviet Union will be 
seriously compromised but not completely helpless.

What the Soviet player should have done as an active player is used the 
peace time production to fortify and build the additional Corps sized units 
that the Prewar pools will allow.




>
> Buckley, John D. wrote:
>>
>> Dear All,
>>
>> Didn't get much in the way of response to these questions. I know many of 
>> you may be debating the finer points of rewriting the game for CWIE2 but 
>> any comments gratefully received.
>>
>>
>> I'm in the midst of a BWIE game and a couple of queries have emerged.
>>
>> 1. A 6-5 is amphibiously assaulted and has nowhere to retreat to, and 
>> thus is unable to fulfil the requirement to so as a result of combat. Is 
>> it completely destroyed i.e. does not form a 1-5?
>>
>> 2. The Axis North Sea coastal defence interdiction rule stretches to the 
>> southern ports of Norway but not Kristiansand or Oslo. In the game we are 
>> playing the Allies have reached Kristiansand and Oslo and opened them up 
>> for the RN. They can land troops without fear from the Axis coastal 
>> forces in those ports, but if they land in the High Seas ports in 
>> Southern Norway they are still subject to interdiction. Odd?
>>
>> 3. The Germans have pushed into the Soviet Union whilst the Soviets are 
>> at limited war. They have captured two starred cities and surrounded a 
>> couple more. They are closing in on Moscow and Leningrad. The Soviet 
>> player knew the rule and took the risk but is carping about realism. I'd 
>> be interested to see views on the historical underpinning of this rule. 
>> Two major cities will be captured, a couple completely surrounded, 
>> Leningrad isolated and German troops a few miles from Moscow, and the 
>> Soviet Union still not at total war. What's the rationale? It does raise 
>> the issue of whether there should a fixed gamey device of capturing three 
>> cities to trigger total war, or if there should be a more random sliding 
>> scale which would introduce an element of doubt into the German and 
>> Soviet players' planning.
>>
>> John
>>
>>
>> ****************************************
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>
>
> -- 
> Chuck Sutherland
> Technology Specialist
> Gamewood, Inc.
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