[WarInEur] Changing unit strength.
Peter Turkaly
peterturkaly at comcast.net
Thu Dec 13 14:50:27 EST 2007
>"John:
>"The above is why I liked the idea of combining changing unit strength with
combat experience. Having some sort of sliding scale that lets the allies
upgrade individual units the whole army or a combination (some individual
units until you reach a critical mass and then the rest of the army makes
that step) based on combat experience. This would include losing in combat."
Sounds a lot like what Gary Grigsby did with War in Russia. I actually
liked the way he organized the HQs, units, and supply.
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