[WarInEur] Defeated Soviet Union or Great Britain

kelvinwstevens at optusnet.com.au kelvinwstevens at optusnet.com.au
Mon Dec 10 22:57:57 EST 2007


In BWIE when Britain Surrenders only those commonwealth units actually in Britain surrender. Furthermore any Commonwealth Reinforcements  designated to show up at suez continue to arrive they represent "Commonwealth" reinforcements.
This hasn't been in CWIE
Also in BWIE when the Soviet union is defeated all soviet units on the map and in production disappear BUT, the soviet union starts to re-creat units in Siberia (young party officials and army officers continue the fight after the death of Stalin) the soviet union is still considered defeated but the new "soviet" units are now considered "allied" units. There was also Siberia being considered to be one hex east of the eastern edge and so any soviet unit in 5 mps anywhere of the eastern edge was considered to be in supply. (currently  in cwie there has to be a "house" rule to prevent the axis destroying the rail hexes on the eastern edge).
If the soviets were able to enter anywhere along the eastern edge and be in supply it would make it much harder for the axis to firstly conquer the soviet union and would then cause them to keep a significant force engaged there. 
Is this going to be in the new rules?
Sorry for the gripe.

I would also like to see a possibility of Yugoslavia joining the axis. ITRW the Yugoslavian
government was pro axis but there was a coup and they didn't join. What if the coup wasn't successful?


> Don Lazov <dlazov at comcast.net> wrote:
> 
> Well we all know the real war was the war in the east against Russia. 
> Even if CW surrendered the US would still eventually enter the war and 
> free the CW, in fact from a historical perspective Roosevelt would have 
> done something to help prevent this, I don't think America would have 
> stood by and watched Britain fall.
> 
> In my view the only way that the Germans could have won a strategic 
> victory was to defeat the Russians. Thank God the glorious Russian Army 
> tore the guts out of the German Army.
> 
> sgminfo wrote:
> > Noel & Pamela wrote:
> >>> If the UK falls and surrenders at anytime prior to the US entry into 
> the 
> >>> War, the game ends in a decisive Axis victory.
> >>>     
> >>
> >> No.  It is <likely> that the game will end in a decisive Axis 
> victory.  The
> >> War in the East is still to be won!  And when Japan inevitably falls 
> foul of
> >> the US, Adolph will declare war  in support of her Axis partner, thus
> >> allowing the US to supply the last bastion of the war against Germany 
> -
> >> RUSSIA - without having to worry about that pesky Churchill 
> chappie....
> >>
> >> (And Pearl Harbour won't happen because there would be no use sinking 
> 6 US
> >> battleships when the <still substantial> remnants of the British Navy 
> are
> >> now a part of the <now> gigantic US Fleet.)
> >>
> >> Sorry, I want to fight it out thanks...
> >
> > No problem with that, but perhaps with the options, rather in the 
> > fashion of the Soviet Collapse rule, and the German Industrial 
> > collapse rule?
> >
> >
> > Reason for the option:-
> >
> >     As we are both saying, the outcome is very likely to follow but 
> > one path. In terms of investment of time and resources, for most 
> > players such a situation is determined by mutual agreement as almost a 
> 
> > foregone conclusion. It would be nice to give recognition to this by 
> > an opportunity for an end to be formally declarable at this point.
> >
> > What I may suggest is that the game offers the Allied player 
> > recognition of an untenable situation, and if he accepts, the game  
> > formally offers the Germans a strategic victory.  If he (the allied 
> > commander) chooses to fight on, that fact is noted and reported to the 
> 
> > German player.
> >
> >  'Allied player is offered terms, but declines... (German strategic 
> > victory)'
> >
> > Now the player at this point has a benchmark of the state of the game, 
> 
> > and can continue, seeing if he can claw back from this doubtful 
> > position and recover some ground even though he is gone 'down the 
> > tubes' so to speak.
> >
> > One might add ...
> >
> > Post the fall of France,
> >
> > 'Allied player is offered terms..(German Decisive Victory)'
> >
> >
> > This gaming option could produce some alternative natural break 
> > points, and a mechanism to determine what might be termed 'mini  
> > campaign points'.
> >
> > One of the oft quoted criticisms of the game is the unsatisfactory way 
> 
> > that many games end....the oft quoted panzer pusher who can only take 
> > an endless tide of 'Nazi Victories' to quote (Admiral Lutgens in 'Sink 
> 
> > the Bismark'). Such a mechanism at great and notable points in the 
> > game allows a dignified and mutually agreeable mechanism. It would 
> > reduce  the newer players feeling that their opponent jhas taken all 
> > the good times and simply bailed out leaving them hanging in the 
> > breeze, cheated of a proper recognised 'victory'.
> >
> >
> >
> >
> >
> > -|steve|-
> > 
> ------------------------------------------------------------------------
> >
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