[WarInEur] Yugoslavian partisans
sgminfo
sgminfo at aol.com
Mon Dec 10 05:28:19 EST 2007
One war that this could be done, might be..
Disbanding a partisan (rather than a cadre) next to a TC?
Most of the coding for this is already in place...
A TC might be railed forward to th nearest personnel center in those
games, and the normal coding could be used, hopefully making such a
position simpler to code.
The recovery of points could then be implemented merely by using a
production routine, 'donating back' points instead of taking them.
-|steve|-
srm wrote:
> I agree with Chuck.
>
> I also would like to have the ability to convert USSR
> partisans to "attack factor" units (as was done
> historically) or PPs.
>
>
> and Yugoslav partisans attacking on table 4 in 44-45?
> oh please.
>
>
> --- Chuck Sutherland <csutherland at gamewoodinc.com>
> wrote:
>
>
>> Not allowing partisans because they were overrun
>> makes for no logic at
>> all, there is always going to be a remnant left in
>> combat, otherwise
>> there would have never been any soviet partisans
>> because the germans
>> were overrunning position after position
>> historically.
>>
>> It makes no sense!
>>
>>
>> sgminfo wrote:
>>
>>> ...and the other side of the coin is this...
>>>
>>> Given that the cadres form the basis of the later
>>>
>> partisan war...do we
>>
>>> want to create a system, or game play style, that
>>>
>> effectively cuts out
>>
>>> the partisan war, given that ITRW the
>>>
>> protagonists, NOT blessed with
>>
>>> 100% perfect hindsight, were singularly incapable
>>>
>> of preventing this
>>
>>> situation.
>>>
>>> If you think about this, perfect hindsight in this
>>>
>> manner, would
>>
>>> render the simulation of the Iraq situation all
>>>
>> but impossible. Either
>>
>>> one accepts the warts and works with the flow of
>>>
>> the simulation, or
>>
>>> one chooses to break the model. The question is,
>>>
>> is that decision, a
>>
>>> decision that the player could take, but still
>>>
>> claim he is acting
>>
>>> reasonably, as a field commander, in the game.
>>>
>>>
>>> -|steve|-
>>> _______________________________________________
>>> WarInEur mailing list
>>> WarInEur at mailman.halisp.net
>>>
>>>
>> http://mailman.halisp.net/mailman/listinfo/warineur
>>
>>
>> --
>> Chuck Sutherland
>> Technology Specialist
>> Gamewood, Inc.
>> 116 South Ridge Street
>> Danville, VA 24541
>> (434) 799-8407 x218
>>
>> _______________________________________________
>> WarInEur mailing list
>> WarInEur at mailman.halisp.net
>> http://mailman.halisp.net/mailman/listinfo/warineur
>>
>>
>
>
>
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