[WarInEur] Yugoslavian partisans

Chuck Sutherland csutherland at gamewoodinc.com
Sun Dec 9 18:41:21 EST 2007


Not allowing partisans because they were overrun makes for no logic at 
all, there is always going to be a remnant left in combat, otherwise 
there would have never been any soviet partisans because the germans 
were overrunning position after position historically.

It makes no sense!


sgminfo wrote:
> ...and the other side of the coin is this...
>
> Given that the cadres form the basis of the later partisan war...do we 
> want to create a system, or game play style, that effectively cuts out 
> the partisan war, given that ITRW the protagonists, NOT blessed with 
> 100% perfect hindsight, were singularly incapable of preventing this 
> situation.
>
> If you think about this, perfect hindsight in this manner, would 
> render the simulation of the Iraq situation all but impossible. Either 
> one accepts the warts and works with the flow of the simulation, or 
> one chooses to break the model. The question is, is that decision, a 
> decision that the player could take, but still claim he is acting 
> reasonably, as a field commander, in the game.
>
>
> -|steve|-
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> WarInEur at mailman.halisp.net
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-- 
Chuck Sutherland
Technology Specialist
Gamewood, Inc.
116 South Ridge Street
Danville, VA 24541
(434) 799-8407 x218



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