[WarInEur] CWIE2and SB bases
sgminfo
sgminfo at aol.com
Sat Dec 1 09:44:46 EST 2007
The question here is interlinked with new options, which have a bearing
on this.
What do we do about SB bases overrun?
In the new version this is not a trivial unlikely point...
1.Bomber bases can be deployed early in the game, if you are running the
early war Bomber command feature.
So they can be on the board when England is anything but a secure base
of operations.
The Germans may have sealion selected
These combinations put the bomber bases right into the potential front line.
In terms of treatment
I would propose:-
An overrun bomber base is:-
1.Removed from play.
2.Put on the recycle track to reappear 10 cycles later
3.When reappearing takes the normal time to redeploy as though a new
bomber base.
4.All SBs located on that base at the time of loss are treated as
destroyed and recycle in the same volumes and in the normal way as all
other shot down SBs are treated...
This adds a new incentive to a wrecking sealion option, an attempt to so
disrupt bomber command, such that the bombing campaign is seriously
disrupted, and with the new lrngthened accuracy track, a serious brake
can be made on the rise of strategic bombing as a full blown campaign.
-|steve|-
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