[WarInEur] Norway

Kent & Sue Haunschild kentsue at cox.net
Sun Aug 19 16:41:04 EDT 2007


Well that is my experience as well with CWIE1, but I am looking at the 1940 
Campaigns (WitW and WiE).  In both of these the game starts with all the 
ports in Axis hands, but also with the Allies having AMPHed into adjacent 
hexes.

So they are in place, but how do we treat the rest of the country.  Is it 
Allied or Axis?  Did control of the Hexes switch at the end of the player 
turn in which they captured all six ports?  This would be the end of the 
Axis turn in this case.

The Allies counter invade using their two anphibs (one is shown recycling 
and the other is shown as a beachhead supply) But are also attrited by Axis 
air and arrive as battlegroups.  Again I assume that the French division 
arrives on a subsequent turn having also run a gauntlet of Axis air.

This leaves a fairly historical situation for the time period.  The 2x210, 
1xFr 3-4 and 1xNor 3-4 will be able to attack the Axis 1-5kg, but only OOS 
or 1-4 odds on CRT 4.  This is a pretty low odds attack, once the 6-5 is 
restored to full strength or others arrive the Allied position become 
untenable.  However, that's neither here or there.

The real question to answer from a programing standpoint is do the Norwegian 
hexes switch to Axis control if they capture all six ports?  I think the 
answer has to be yes to make the game play out correctly.

Thoughts!

Kent

----- Original Message ----- 
From: "dsl" <ultrasoundimages at sbcglobal.net>
To: <warineur at mailman.halisp.net>
Sent: Sunday, August 19, 2007 2:21 PM
Subject: [WarInEur] Norway


> Norway
>
> My experience is that as soon as the German turn ends with them 
> controlling
> all the Norwegian ports, Norway surrenders, the 3-4 playing tag with the
> polar bears disappears and the rail net (ad all other hexes) goes to
> Germany.
>
> It is of course possible to do this in one turn with the 5 TRANS and the
> Baltic shipping point. I like to take Denmark first, as that puts another
> Norwegian port under air cover. Send a division out, have it flip or not
> flip due to the high seas intervention. If it doesn't flip, send it out
> beyond air cover and see if it does or does not flip. Units that flip go 
> to
> a port under air cover. A unit that doesn't flip goes on to Narvik. From a
> practical stand point, if the German is putting a unit in every port in 
> one
> turn, then it is very reasonable to assume there will be a unit in the 
> port.
> This in turn means that for all practical purposes, the allies aren't 
> going
> to counter invade Norway. Even a 1-5 isn't going to be driven off that 
> early
> in the war.
>
> Shipping a RR into Oslo will repair the rail to supply the units in the 
> far
> flung ports. Narvik gets supplies through Sweden.
>
>
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