[WarInEur] more on boom booms
dsl
ultrasoundimages at sbcglobal.net
Wed Aug 15 14:26:54 EDT 2007
Steve was kind enough to send me a copy of the 'living rules' and sure
enough they are pretty clear on the artillery.
[20.0] ARTILLERY & ANTI-TANK UNITS
[20.1] Artillery
Artillery units (only) form an exception to the Ground Combat rules
that require an attacking unit to be adjacent to the unit it is attacking.
Artillery units (only) may attack Enemy units that are either adjacent or
separated from the artillery unit by no more than one intervening hex. The
use of artillery units is restricted by the following rules.
[20.11] An artillery unit may attack an Enemy unit (or units) only if
another non-artillery unit of the same nationality is attacking the same
Enemy unit(s) during the same Combat Phase. In addition, at least one
non-artillery unit must be adjacent to both the defending unit and the
supporting artillery unit: it need not attack. Furthermore, in order for the
artillery unit to participate in the attack, the non-artillery attacking
unit(s) must have a printed (unmodified) total Attack Strength which is
equal to or greater than the printed (unmodified) Defense Strength(s) of the
unit(s) being attacked. Artillery units may only participate in an attack if
all of these conditions can be met. The number of artillery units that may
participate in an attack is restricted only by these requirements.
[20.12] When an artillery unit is participating in an attack, it is never
affected by the combat results of that attack. Any result received is
applied to the supporting non-artillery attacking units. This is true even
when the artillery unit is adjacent to the unit being attacked.
So with out using the term range, they clearly let shoot at someone not
directly next to you.
Once you clear up the range issue, then I think it becomes clear that the
artillery is 10 attack, 1 defense and 10 movement.
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