[Consim-l] overruns

bprobst at netspace.net.au bprobst at netspace.net.au
Thu Oct 23 19:59:47 EDT 2008


Quoting "Schweninger, Joe" <Joe.Schweninger at cardinalhealth.com>:

> Sorry, didn't mean to ask a strange question.
> 
> I rarely ask questions and just lurk, so perhaps I made a mistake.  My
> questions refer to games in general, not a specific game.  I think my
> question has appeared to some to be related to a specific game.

I know you were referring to games in general, which is what made it a strange
question.  There is no "general" rule as to what are the "correct odds" -- as I
said, it depends on what scale the game is at, what sort of combat the overrun
is meant to simulate, what the other mechanics of combat in that particular game
are, and so forth.  You're asking how long the overrun string is.  The answer
is, of course, "it depends".

The concept of the overrun is an important one in wargaming, but the mechanics
of the execution of that concept are not subject to any general principles.

Bruce



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