[Consim-l] Re: [wargame-creators] Writing Rules
Markus Stumptner
mst at cs.unisa.edu.au
Mon Jan 15 00:24:38 EST 2007
On Thu, 11 Jan 2007 bieksza at erols.com wrote:
> On 11 Jan 2007 at 14:27, Mike NotSpecified wrote:
> > 5) What happened historically (not very interesting, too brief a space)
>
> Ordinarily I'd agree, but my one purchase for 2006 proved to be an
> exception to the rule: Strike Them a Blow. This covered an
> obscure ACW battle that I knew nothing about, so the historical
> notes were welcome reading even though the description had be
> squeezed into about five columns of text.
I would agree that this space is normally better covered by 7) - putting
the historical decisions in the game's strategic context rather than an
outright recounting of events. The exception have been some of Joe
Balkoski's games (I think Lee vs Grant was one of them) that gave a very
detailed depiction of the historical campaign in game terms, sort of an
actual printing of the game's storyboard. Excellent stuff.
Markus
Last 3 games played: Abensberg/Eckmuehl, Star Viking, WW I
--------------- http://www.dbai.tuwien.ac.at/user/mst/games/ ---------------
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