[Consim-l] Avalanche SWWAS fuel (was Flat Top question)

Brian McCue brianmccue22312 at yahoo.com
Sat Feb 17 22:38:54 EST 2007


> Well, for Coral Sea Lexington starts with 5/13 boxes empty. Now, you only 
> burn a box for 24 zones entered, so even that doesnt seem to inspire any 
> Fletcher like concern for fueling. DDs tend to have 7 boxes.

There's more to it than that:

"15.1 Fuel Consumption.

"... Check off 1 fuel box for every 24 sea zones a ship enters. If a ship enters 2
sea zones in one turn, count each as 3 zones (for a total for six for the turn). If a
ship enters 3 sea zones in one turn, count each as 4 zones (for a total of 12 for the
turn. If a ship enters 4 sea zones in one turn, count each as 6 zones (for a total of
24 for the turn). ..."

This system is decidedly clunky, because it one has to keep track of fractions of a
box and carry these over from turn to turn.

BUT, it turns fuel consumption into a matter of concern, and counteracts the wargamer
urge to move all units at top speed all the time, because at 4 zone/turn, you would
be burning a box every turn and definitely run out of fuel before the game is over.

Brian


 
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