[Consim-l] Flat Top question

Stephen Loughrey sclox at alphalink.com.au
Sun Feb 4 05:30:35 EST 2007


Jonathan,

Thanks for asking. It is the combination of operational fleet movement and
tactical combat resolution. Neither one is 100% perfect but both are very
good.
The results of the tactical combat are what drives the game and they give
good results.

Now don't get the wrong idea if you have not actually seen and played this
game. It is not accurate down to the level of other tactical games which
detail (for example) how many guns and of which type each ship has, and you
don't have to measure range - just count hexes; but after the battle the
results of the ships damaged and sunk are pretty good. Good enough to feel
to be close historically. Even as Markus has commented they are a little
bloody. And they are especially good considering the speed and ease of play.

Here are some points in the rules come to mind which people might find
interesting in the light of how well the game reflects historical results :

*Some air attacks are hardly even worth the effort as they are unlikely to
sink anything and you run the risk of losing aircraft.
*Flights on an anti-ship mission might not even navigate to and find the
target correctly.
*The Long Lance torpedo is devastating and a big threat.
*A ship might roll a handful of dice in an attempt to hit but miss, or be
lucky and score a number of hits.
*A few good critical hits can finish a foe quickly.
*The naval gunnery hits seem to most often take out the other ships guns
first (which from what I have read is pretty historically accurate).
*Aerial recon reports on enemy fleets are often inaccurate, they could be
higher or lower.


I only post these comments because I want to support a good game and I want
to encourage others to the have the chance to enjoy it also.

Kind Regards
Stephen



----- Original Message -----
From: "Jonathan & Laura" <jlekevans at sbcglobal.net>
To: "'Stephen Loughrey'" <sclox at alphalink.com.au>; "'Consim-L'"
<Consim-l at mailman.halisp.net>
Sent: Wednesday, January 31, 2007 1:39 PM
Subject: RE: [Consim-l] Flat Top question


> Stephen,
>
> Please comment away.  Though it may not be rare that someone comes out in
> favor of an Avalanche Game, it is certainly uncommon especially with the
> level of enthusiasm you are expressing for this series.  What in your
> opinion makes them so good?
>
> Jonathan
>
> -----Original Message-----
> From: consim-l-bounces at mailman.halisp.net
> [mailto:consim-l-bounces at mailman.halisp.net] On Behalf Of Stephen Loughrey
> Sent: Saturday, January 27, 2007 1:33 AM
> To: Mike NotSpecified; mst at cs.unisa.edu.au; Consim-L
> Subject: Re: [Consim-l] Flat Top question
>
> All,
>
> I think that the Second World War at Sea games are fantastic, at both the
> tactical and operational level. I believe that the tactical battles give
> both quick and accurate results to both ship-to-ship and battles and air
> attacks.I can comment more if you are interested.
>
> Stephen
>
>
>
>




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