[Consim-l] Re: [boardwargaming] 1805 more info

Mike NotSpecified blockhead at bresnan.net
Sun Feb 4 10:28:16 EST 2007


I'm playing Flat Top right now :)

You might enjoy my Session Report of CV over on BGG.
http://www.boardgamegeek.com/thread/142145


On Fri, 02 Feb 2007 15:01:10 -0500
  "Anthony Albert" <albert at umpi.maine.edu> wrote:
> 
> Indeed, the details of doing things like this - observing, etc., are 
> another reason why I enjoy playing Flat Top(AH) - it's a bit of 
> paperwork, but having to send out search aircraft, and hopefully 
> disguise where your ships are, and search out the enemy, and strike 
> them when they're looking the other way... that's a lot of 
> satisfaction.
> 
> Anthony Albert
> 
> On 2 Feb 2007 at 12:43, Mike NotSpecified wrote:
> 
>>Yes, I think this is an intriguing game.
>>
>>I remember reading one of the Hornblower books where he is command of a small 
>>ship, maybe a sloop, on blockade duty off the French coast.  As I remember, 
>>it 
>>was not possible to observe the French port directly from the sea as it was 
>>some ways up a channel.  So Hornblowers assignement was to take his little 
>>sloop up the channel to a position where he could observe the port.  If the 
>>French sailed he was to turn and run straight out to sea where he could warn 
>>the rest of British fleet.  And this was complicated by the winds and tides 
>>(I 
>>think the French could only come out on a high tide) so he was constantly 
>>having to move his ship around to be able to observe and still have a chance 
>>of getting back to sea in time to report (and not incidently save his ship 
>>from being captured/sunk).
>>
>>It was really pretty dramatic stuff and it made me think about how there is 
>>so 
>>much more to Naval operations than just ship to ship gunnary duels.  This 
>>game 
>>looks like it will give some real flavor to those strategic/operational 
>>considerations and I really look forward to it.
>>
>>
>>On Fri, 02 Feb 2007 13:55:20 -0500
>>  "Anthony Albert" <albert at umpi.maine.edu> wrote:
>>> On 24 Jan 2007 at 19:29, Mike NotSpecified wrote:
>>> 
>>>>There is a very nice illustrated AAR on GMT's proposed 1805 game available in 
>>>>the 1805 folder on consimworld.  Message #39 IIRC.
>>>>
>>>>This is a operational (strategic?) game of Napolonic naval combat.  I'm very 
>>>>impressed with what I've seen so far and am shamelessly hoping you will be 
>>>>inclined to pre-order it as well.  But, even if not, I think you may find the 
>>>>AAR interesting and it is a nice break from my current WWII Carrier 
>>>>fixation...
>>>>
>>>>Mike
>>> 
>>> Looks like the working title is:  1805: Sea of Glory
>>> 
>>> This is also now up on GMT's WWW site:
>>> http://www.gmtgames.com/1805sog/main.html
>>> 
>>> I'm interested in this - I've been running some (simplified) Wooden 
>>> Ships & Iron Men lately, using the ships from Pirates of the Spanish 
>>> Main (collectible constructable game from WizKids)  The ships look 
>>> cool, take little time to assemble, and are nicely scaled for this use. 
>>> So, I've got a bit of a bug for 18th and 19th century ship combat 
>>> right now...  *grin*
>>> 
>>> I like that it uses a mechanism of assigning ships to fleets, then 
>>> sailing the fleet markers around - I always liked this mechanism in 
>>>Flat Top.
>>> 
>>> Anthony Albert
>>> ===========================================================
>>> Anthony J. Albert                     albert at umpi.maine.edu
>>> Systems and Software Support Specialist          Postmaster
>>> Computer Services - University of Maine, Presque Isle
>>> "For, you see, so many out-of-the-way things had happened
>>> lately, that Alice had begun to think that very few
>>> things indeed were really impossible."-Alice in Wonderland
>>> 
>>> 
>>
>>
> 
> 
> ===========================================================
> Anthony J. Albert                     albert at umpi.maine.edu
> Systems and Software Support Specialist          Postmaster
> Computer Services - University of Maine, Presque Isle
> "For, you see, so many out-of-the-way things had happened
> lately, that Alice had begun to think that very few
> things indeed were really impossible."-Alice in Wonderland
> 
> 



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