[Consim-l] Axis & Allies 4th ed. & some
Mircea Pauca
mircea.pauca at gmail.com
Thu Oct 12 16:41:13 EDT 2006
Hello gamers,
I appreciate that some of you still can play
big monster classic wargames like War in Europe...
however I can tell you I was really surprised by
the strategic depth of an apparently simple game
like Axis & Allies (AH's last edition, 4th aka Revised).
Little changes go far better than Milton Bradley's version.
Really challenges one to cover all sorts of
imaginative ways of threats so play flawlessly...
else some moderate opponent luck will crush you.
And (I think) less 'plan scripting' than many
popular competitive wargames like, say, Breakout:
Normandy or Monty's Gamble: Market-Garden.
There is a FREE utility TripleA (like Cyberboard,
but enforcing the rules, automatic interface to dice
servers and with a basic AI to train against)
and a very lively, automatized Ladder at:
http://tripleawarclub.org/ladder/
{do you still think I have the original now ? ;-)
I have only TripleA and publicly available rules...}
Another good option I've heard about is the
SF-themed "Nexus Ops".
Now, these are excellent to play "general strategy"
- to really simulate something with detailed flavour I
still think OCS or CWB and the like are better ;-)
Thank you for thinking about this,
Mircea Pauca, Bucuresti, Romania
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