[Consim-l] After Action Report - PanzerBlitz Scenario 6

Mike NotSpecified blockhead at bresnan.net
Mon Nov 13 02:18:20 EST 2006


I've played PanzerGrenadier.  Really enjoyed the tanks in the open terrain of 
the desert (Desert Rats and Afrika Corps), did not like Guadalcanal (terrain 
too restrictive).  Playes orginal Airborne (no real differences in newer 
edition).  PG is on its 3rd edition rules and is really beginning to come 
together.  I'd favorit over either PanzerBlitz or PanzerLeader at this 
point...


On Sun, 12 Nov 2006 12:48:54 +0800
  "Pat Collins" <tippecanoe8 at sbcglobal.net> wrote:
>> As soon as Russians moved next to the infantry platoons, they retreated a 
>> hex after spotting anything the Tanks and the CP unit on the >dual hill 
>> connected by the ridgeline could see.
> 
> Wonder why they did that? I always though the way to use those huge INF 
>units was to close assault all armor you could. Then the German INF could do 
>nothing.
> 
>> The Tanks/Tank Destroyers on the hills Dispersed or Destroyed anything 
>> within range.  The CP called in the SPA units indirect on >anything it 
>> could also spot.
> 
> The huge Attack values of the armor/guns was the only way to hurt the INF, I 
>clearly remember that.
> 
> Ever tried AP's PG series?
> 
> And on a totally different note, know how I could find out which ship hull 
>number 075 is in the Chinese (maybe Russian) navy?
> 
> I saw it on a huge billboard and have been trying to figure out why it would 
>be there. 
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